sandhurst military academy script pastebin

ExamV1/Sandhurst-Military-Aca. you can use many things such as fly.

2 hours ago About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . 43 min ago Java | 2 hours ago (Pastebin 2023) Archives. local Event = script:WaitForChild("UserInput_Event") local UIS = game:GetService("UserInputService") local input = function(io,a) [UPDATE] Sandhurst Military Academy | RTrack, Free Roblox Game Analytics Analytics on Player count, visits, ratings, favourites, playtime, rankings and more are tracked for millions of Roblox games on RTrack. This script that supports the game Sandhurst Military Academy has a very useful functionality. How to download: 1) Click the download button. The game: https://www.roblox.com/games/270499015/UPDATE-Sandhurst-Military-Academy Updated 3/21/23 The options this gui brings: #main section update: #local player section #players section #teleport section #settings section February 2023; January 2023; December 2022 .

| 4.51 KB, Python | | 1.20 KB, C++ | https://www.roblox.com/games/270499015/UPDATE-Sandhurst-Military-Academy, Bypass Anti Cheat: This will bypass the anti cheat which kicks you with the message 'better luck nexttime', Lag server: This will increase the ping for everyone in the server, it will also say in bottom right corner to confirm you want to lag the server, if you click yes it proceeds with it, but if you click no, it will not lag the server. Invisibility tool: this simply makes your character invisible to other players, you can also use your weapons while in invisible and still do damage, but this tends to be a bit glitchy and may fling you if you walk upto objects while invisible. | 0.44 KB, Python | Added Auto Give Free Gun: This option will give you the free gun everytime you respawn or whenever you don't have free gun equipped, and once again you must like and favorite game in order to get the free gun. 33 min ago Teleport locations: These teleport you to the intended places.

By continuing to use Pastebin, you agree to our use of cookies as described in the. Work fast with our official CLI. Pastebin.com is the number one paste tool since 2002. Free gun: this will allow you aquire the free gun from anywhere, but you must like and favourite there game in order to aquire the gun. For the Free Gun you have to favourite the game. Exploits i used :Seraph : https://discord.gg/VBdWjRH (35$) (OFFSALE)Script i used :Rocky2u's admin, Stick V2 FE GUI, Cozmo's FE GUICredits to :Autumn https://v3rmillion.net/member.php?action=profile\u0026uid=15812 - For Making seraphChirality https://v3rmillion.net/member.php?action=profile\u0026uid=140 - Massive help and supportrocky2u https://v3rmillion.net/member.php?action=profile\u0026uid=82 - For the admin loadstringImVortexe https://v3rmillion.net/member.php?action=profile\u0026uid=49453 - For Stick V2 FE GUIhttps://v3rmillion.net/member.php?action=profile\u0026uid=122238 - For his fe gui See the in-depth data for [UPDATE] Sandhurst Military Academy by |BA| British Army here Exit Fullscreen | 0.40 KB, We use cookies for various purposes including analytics. Sandhurst military academy roblox script schools details: sandhurst military academy script; military simulator gui pastebin (dec 01, 2021) pastebin is the number one paste tool since 2002.hereditary grand duke of luxembourg is . You signed in with another tab or window. Please Sandhurst Military Academy Automatic Rejoin. Visits 108,988. loadstring(game:HttpGet(('https://raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua'),true))(). 2 hours ago Run the exploit and enter the Sandhurst Military Academy game. | 1.06 KB, GetText | -- This script has been converted to FE by iPxter, if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end, local Player,Mouse,mouse,UserInputService,ContextActionService = owner, print("FE Compatibility code by Mokiros | Translated to FE by iPxter"), local Event = Instance.new("RemoteEvent"), --Fake event to make stuff like Mouse.KeyDown work, local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}, --Creating fake input objects with fake variables, local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}, local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}, local CAS = {Actions={},BindAction=function(self,name,fun,touch,), CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={}} or nil, --Merged 2 functions into one by checking amount of arguments, --This function will trigger the events that have been :Connect()'ed, if t and t._fakeEvent and t.Function then, Event.OnServerEvent:Connect(function(plr,io), local b = io.UserInputState == Enum.UserInputState.Begin, if io.UserInputType == Enum.UserInputType.MouseButton1 then, return m:TrigEvent(b and "Button1Down" or "Button1Up"), m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()), UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false), local Player = game:GetService("Players").LocalPlayer, local Event = script:WaitForChild("UserInput_Event"), local UIS = game:GetService("UserInputService"), --Since InputObject is a client-side instance, we create and pass table instead, Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}), --Give the server mouse data 30 times every second, but only if the values changed, --If player is not moving their mouse, client won't fire events, Event:FireServer({isMouse=true,Target=t,Hit=h}), Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS, mas = Instance.new("Model",game:GetService("Lighting")), SpecialMesh4 = Instance.new("SpecialMesh"), CylinderMesh6 = Instance.new("CylinderMesh"), CylinderMesh8 = Instance.new("CylinderMesh"), CylinderMesh10 = Instance.new("CylinderMesh"), CylinderMesh32 = Instance.new("CylinderMesh"), CylinderMesh42 = Instance.new("CylinderMesh"), CylinderMesh88 = Instance.new("CylinderMesh"), SpecialMesh122 = Instance.new("SpecialMesh"), LocalScript127 = Instance.new("LocalScript"), NumberValue128 = Instance.new("NumberValue"), NumberValue129 = Instance.new("NumberValue"), CylinderMesh140 = Instance.new("CylinderMesh"), CylinderMesh143 = Instance.new("CylinderMesh"), CylinderMesh146 = Instance.new("CylinderMesh"), CylinderMesh149 = Instance.new("CylinderMesh"), CylinderMesh152 = Instance.new("CylinderMesh"), CylinderMesh155 = Instance.new("CylinderMesh"), Part1.Material = Enum.Material.SmoothPlastic, Part1.BrickColor = BrickColor.new("Mid gray"), Part1.Rotation = Vector3.new(-90, 45, 90), Part1.FormFactor = Enum.FormFactor.Custom, Part1.Size = Vector3.new(2.82814646, 0.200000003, 0.200000003), Part1.CFrame = CFrame.new(-183.130066, 6.27889633, -64.6835022, -1.34110451e-07, -0.707106173, 0.707106054, 2.51262378e-07, 0.70710659, 0.707106411, -0.999999404, 2.68220901e-07, 3.42726707e-07), Part1.BottomSurface = Enum.SurfaceType.Smooth, Part1.TopSurface = Enum.SurfaceType.Smooth, Part1.Color = Color3.new(0.803922, 0.803922, 0.803922), Part1.Position = Vector3.new(-183.130066, 6.27889633, -64.6835022), Part1.Orientation = Vector3.new(-45, 90, 0), BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part3.BrickColor = BrickColor.new("Bright orange"), Part3.FormFactor = Enum.FormFactor.Custom, Part3.Size = Vector3.new(0.200000003, 0.360000014, 0.200000003), Part3.CFrame = CFrame.new(-183.099915, 6.20993042, -67.6798553, 1.00000119, -0, 0, 0, -0, 1, 0, -1.00000119, 0), Part3.BottomSurface = Enum.SurfaceType.Smooth, Part3.TopSurface = Enum.SurfaceType.Smooth, Part3.Color = Color3.new(0.854902, 0.521569, 0.254902), Part3.Position = Vector3.new(-183.099915, 6.20993042, -67.6798553), Part3.Orientation = Vector3.new(-90, 0, 0), SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875), SpecialMesh4.MeshType = Enum.MeshType.Sphere, Part5.Material = Enum.Material.SmoothPlastic, Part5.BrickColor = BrickColor.new("Black"), Part5.FormFactor = Enum.FormFactor.Custom, Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part5.CFrame = CFrame.new(-183.060089, 5.97038031, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part5.TopSurface = Enum.SurfaceType.Smooth, Part5.Color = Color3.new(0.105882, 0.164706, 0.207843), Part5.Position = Vector3.new(-183.060089, 5.97038031, -66.1009598), Part5.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106), Part7.Material = Enum.Material.SmoothPlastic, Part7.BrickColor = BrickColor.new("Black"), Part7.FormFactor = Enum.FormFactor.Custom, Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part7.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013031, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part7.TopSurface = Enum.SurfaceType.Smooth, Part7.Color = Color3.new(0.105882, 0.164706, 0.207843), Part7.Position = Vector3.new(-183.060089, 6.2281003, -66.1013031), Part7.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106), Part9.Material = Enum.Material.SmoothPlastic, Part9.BrickColor = BrickColor.new("Cool yellow"), Part9.FormFactor = Enum.FormFactor.Custom, Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part9.CFrame = CFrame.new(-183.060089, 6.22810125, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part9.TopSurface = Enum.SurfaceType.Smooth, Part9.Color = Color3.new(0.992157, 0.917647, 0.552941), Part9.Position = Vector3.new(-183.060089, 6.22810125, -66.1009598), Part9.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106), Part11.Material = Enum.Material.SmoothPlastic, Part11.Rotation = Vector3.new(-60, -89.75, -90), Part11.FormFactor = Enum.FormFactor.Custom, Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part11.CFrame = CFrame.new(-183.018814, 6.37979984, -63.3288727, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965), Part11.BottomSurface = Enum.SurfaceType.Smooth, Part11.TopSurface = Enum.SurfaceType.Smooth, Part11.Position = Vector3.new(-183.018814, 6.37979984, -63.3288727), Part11.Orientation = Vector3.new(-0.209999993, -89.8799973, -30), BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829), Part13.Material = Enum.Material.SmoothPlastic, Part13.Rotation = Vector3.new(-60, -89.75, -90), Part13.FormFactor = Enum.FormFactor.Custom, Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part13.CFrame = CFrame.new(-183.106979, 6.38012838, -63.3286819, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965), Part13.BottomSurface = Enum.SurfaceType.Smooth, Part13.TopSurface = Enum.SurfaceType.Smooth, Part13.Position = Vector3.new(-183.106979, 6.38012838, -63.3286819), Part13.Orientation = Vector3.new(-0.209999993, -89.8799973, -30), BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829), Part15.Material = Enum.Material.SmoothPlastic, Part15.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part15.FormFactor = Enum.FormFactor.Custom, Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part15.CFrame = CFrame.new(-183.212677, 5.87203979, -63.7034912, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part15.BottomSurface = Enum.SurfaceType.Smooth, Part15.TopSurface = Enum.SurfaceType.Smooth, Part15.Position = Vector3.new(-183.212677, 5.87203979, -63.7034912), Part15.Orientation = Vector3.new(0, 90, 0), BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227), Part17.Material = Enum.Material.SmoothPlastic, Part17.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part17.FormFactor = Enum.FormFactor.Custom, Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part17.CFrame = CFrame.new(-183.20929, 5.87203932, -63.7916565, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part17.BottomSurface = Enum.SurfaceType.Smooth, Part17.TopSurface = Enum.SurfaceType.Smooth, Part17.Position = Vector3.new(-183.20929, 5.87203932, -63.7916565), Part17.Orientation = Vector3.new(0, 90, 0), BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135), Part19.Material = Enum.Material.SmoothPlastic, Part19.BrickColor = BrickColor.new("Mid gray"), Part19.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part19.FormFactor = Enum.FormFactor.Custom, Part19.Size = Vector3.new(2.82814646, 0.200000003, 0.237374246), Part19.CFrame = CFrame.new(-183.094009, 6.19758129, -64.6834946, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part19.BottomSurface = Enum.SurfaceType.Smooth, Part19.TopSurface = Enum.SurfaceType.Smooth, Part19.Color = Color3.new(0.803922, 0.803922, 0.803922), Part19.Position = Vector3.new(-183.094009, 6.19758129, -64.6834946), Part19.Orientation = Vector3.new(0, -90, 0), BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1), Part21.Material = Enum.Material.SmoothPlastic, Part21.BrickColor = BrickColor.new("Mid gray"), Part21.Rotation = Vector3.new(-90, -45, -90), Part21.FormFactor = Enum.FormFactor.Custom, Part21.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003), Part21.CFrame = CFrame.new(-182.990112, 6.27816868, -65.0870361, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07), Part21.BottomSurface = Enum.SurfaceType.Smooth, Part21.TopSurface = Enum.SurfaceType.Smooth, Part21.Color = Color3.new(0.803922, 0.803922, 0.803922), Part21.Position = Vector3.new(-182.990112, 6.27816868, -65.0870361), Part21.Orientation = Vector3.new(-45, -90, 0), BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part23.Material = Enum.Material.SmoothPlastic, Part23.BrickColor = BrickColor.new("Mid gray"), Part23.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part23.FormFactor = Enum.FormFactor.Custom, Part23.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003), Part23.CFrame = CFrame.new(-182.941406, 6.19758129, -65.0870361, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part23.BottomSurface = Enum.SurfaceType.Smooth, Part23.TopSurface = Enum.SurfaceType.Smooth, Part23.Color = Color3.new(0.803922, 0.803922, 0.803922), Part23.Position = Vector3.new(-182.941406, 6.19758129, -65.0870361), Part23.Orientation = Vector3.new(0, -90, 0), BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053), Part25.Material = Enum.Material.SmoothPlastic, Part25.BrickColor = BrickColor.new("Mid gray"), Part25.Rotation = Vector3.new(-90, -45, -90), Part25.FormFactor = Enum.FormFactor.Custom, Part25.Size = Vector3.new(0.474749029, 0.200000003, 0.200000003), Part25.CFrame = CFrame.new(-182.990097, 6.27815247, -63.5068092, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07), Part25.BottomSurface = Enum.SurfaceType.Smooth, Part25.TopSurface = Enum.SurfaceType.Smooth, Part25.Color = Color3.new(0.803922, 0.803922, 0.803922), Part25.Position = Vector3.new(-182.990097, 6.27815247, -63.5068092), Part25.Orientation = Vector3.new(-45, -90, 0), BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part27.Material = Enum.Material.SmoothPlastic, Part27.BrickColor = BrickColor.new("Mid gray"), Part27.Rotation = Vector3.new(0, 0, 179.75), Part27.FormFactor = Enum.FormFactor.Custom, Part27.Size = Vector3.new(0.200000003, 0.200000003, 2.82814455), Part27.CFrame = CFrame.new(-183.060455, 6.27847195, -64.6834946, -0.999989867, -0.00430938788, 1.34110451e-07, 0.00430938648, -0.999990344, -2.51262207e-07, 1.1920929e-07, -2.52504833e-07, 0.999999285), Part27.BottomSurface = Enum.SurfaceType.Smooth, Part27.TopSurface = Enum.SurfaceType.Smooth, Part27.Color = Color3.new(0.803922, 0.803922, 0.803922), Part27.Position = Vector3.new(-183.060455, 6.27847195, -64.6834946), Part27.Orientation = Vector3.new(0, 0, 179.75), BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1), Part29.Material = Enum.Material.SmoothPlastic, Part29.BrickColor = BrickColor.new("Mid gray"), Part29.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part29.FormFactor = Enum.FormFactor.Custom, Part29.Size = Vector3.new(0.474749118, 0.200000003, 0.200000003), Part29.CFrame = CFrame.new(-182.941406, 6.19758081, -63.5068092, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part29.BottomSurface = Enum.SurfaceType.Smooth, Part29.TopSurface = Enum.SurfaceType.Smooth, Part29.Color = Color3.new(0.803922, 0.803922, 0.803922), Part29.Position = Vector3.new(-182.941406, 6.19758081, -63.5068092), Part29.Orientation = Vector3.new(0, -90, 0), BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053), Part31.Material = Enum.Material.SmoothPlastic, Part31.BrickColor = BrickColor.new("Cool yellow"), Part31.Rotation = Vector3.new(90, -0.25, 0), Part31.FormFactor = Enum.FormFactor.Custom, Part31.Size = Vector3.new(0.200000003, 0.33232379, 0.200000003), Part31.CFrame = CFrame.new(-182.989609, 6.285151, -63.9103432, 0.999989331, 5.96046448e-08, -0.00430992618, -0.00430998579, 9.92153787e-07, -0.999988854, -1.34110451e-07, 0.999999106, 9.91974957e-07), Part31.TopSurface = Enum.SurfaceType.Smooth, Part31.Color = Color3.new(0.992157, 0.917647, 0.552941), Part31.Position = Vector3.new(-182.989609, 6.285151, -63.9103432), Part31.Orientation = Vector3.new(89.7299957, -89.9899979, -89.9899979), CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021), Part33.Material = Enum.Material.SmoothPlastic, Part33.BrickColor = BrickColor.new("Mid gray"), Part33.Rotation = Vector3.new(164.699997, 89.9399948, 8.13000011), Part33.FormFactor = Enum.FormFactor.Custom, Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part33.CFrame = CFrame.new(-182.917664, 6.19812012, -63.984272, 1.04308128e-07, -1.49011612e-08, 0.999999404, 0.640191615, -0.768214703, -3.66797259e-08, 0.768214822, 0.640191495, -1.34110451e-07), Part33.BottomSurface = Enum.SurfaceType.Smooth, Part33.TopSurface = Enum.SurfaceType.Smooth, Part33.Color = Color3.new(0.803922, 0.803922, 0.803922), Part33.Position = Vector3.new(-182.917664, 6.19812012, -63.984272), Part33.Orientation = Vector3.new(0, 90, 140.190002), BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972), Part35.Material = Enum.Material.SmoothPlastic, Part35.BrickColor = BrickColor.new("Mid gray"), Part35.Rotation = Vector3.new(-15.2999992, -89.9399948, 50.1899986), Part35.FormFactor = Enum.FormFactor.Custom, Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part35.CFrame = CFrame.new(-182.917664, 6.19812012, -63.836422, 1.49011612e-07, -1.78813934e-07, -0.999999404, 0.640189707, -0.768216372, 3.66797259e-08, -0.768216431, -0.640189469, 1.34110451e-07), Part35.BottomSurface = Enum.SurfaceType.Smooth, Part35.TopSurface = Enum.SurfaceType.Smooth, Part35.Color = Color3.new(0.803922, 0.803922, 0.803922), Part35.Position = Vector3.new(-182.917664, 6.19812012, -63.836422), Part35.Orientation = Vector3.new(0, -90, 140.190002), BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972), Part37.Material = Enum.Material.SmoothPlastic, Part37.BrickColor = BrickColor.new("Cool yellow"), Part37.Rotation = Vector3.new(90, 89.75, -90), Part37.FormFactor = Enum.FormFactor.Custom, Part37.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003), Part37.CFrame = CFrame.new(-182.952713, 6.19004202, -63.9103508, -1.34110451e-07, 0.00431240769, 0.999990165, 2.51262378e-07, 0.999990344, -0.00431240676, -0.999999404, 2.51224265e-07, -2.23517418e-07), Part37.BottomSurface = Enum.SurfaceType.Smooth, Part37.TopSurface = Enum.SurfaceType.Smooth, Part37.Color = Color3.new(0.992157, 0.917647, 0.552941), Part37.Position = Vector3.new(-182.952713, 6.19004202, -63.9103508), Part37.Orientation = Vector3.new(0.25, 90, 0), BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261), Part39.Material = Enum.Material.SmoothPlastic, Part39.BrickColor = BrickColor.new("Dark stone grey"), Part39.Rotation = Vector3.new(-15.2999992, -89.9399948, -104.040001), Part39.FormFactor = Enum.FormFactor.Custom, Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part39.CFrame = CFrame.new(-183.060089, 6.1726079, -63.2700043, -5.96046448e-08, 2.38418579e-07, -0.999999404, -0.49999994, 0.866024792, 3.66797259e-08, 0.866024613, 0.499999881, 1.34110451e-07), Part39.BottomSurface = Enum.SurfaceType.Smooth, Part39.TopSurface = Enum.SurfaceType.Smooth, Part39.Color = Color3.new(0.388235, 0.372549, 0.384314), Part39.Position = Vector3.new(-183.060089, 6.1726079, -63.2700043), Part39.Orientation = Vector3.new(0, -90, -30), BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124), Part41.Material = Enum.Material.SmoothPlastic, Part41.BrickColor = BrickColor.new("Dark stone grey"), Part41.Rotation = Vector3.new(-90, 0, -90), Part41.FormFactor = Enum.FormFactor.Custom, Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part41.CFrame = CFrame.new(-183.060089, 6.22810078, -63.235527, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07), Part41.TopSurface = Enum.SurfaceType.Smooth, Part41.Color = Color3.new(0.388235, 0.372549, 0.384314), Part41.Position = Vector3.new(-183.060089, 6.22810078, -63.235527), Part41.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976), CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106), Part43.Material = Enum.Material.SmoothPlastic, Part43.BrickColor = BrickColor.new("Mid gray"), Part43.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part43.FormFactor = Enum.FormFactor.Custom, Part43.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003), Part43.CFrame = CFrame.new(-182.917664, 6.14671469, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part43.BottomSurface = Enum.SurfaceType.Smooth, Part43.TopSurface = Enum.SurfaceType.Smooth, Part43.Color = Color3.new(0.803922, 0.803922, 0.803922), Part43.Position = Vector3.new(-182.917664, 6.14671469, -63.9103432), Part43.Orientation = Vector3.new(0, 90, 0), BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829), Part45.Material = Enum.Material.SmoothPlastic, Part45.BrickColor = BrickColor.new("Mid gray"), Part45.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part45.FormFactor = Enum.FormFactor.Custom, Part45.Size = Vector3.new(1.1665256, 0.264502645, 0.291631222), Part45.CFrame = CFrame.new(-183.060089, 5.96698904, -63.8526955, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part45.BottomSurface = Enum.SurfaceType.Smooth, Part45.TopSurface = Enum.SurfaceType.Smooth, Part45.Color = Color3.new(0.803922, 0.803922, 0.803922), Part45.Position = Vector3.new(-183.060089, 5.96698904, -63.8526955), Part45.Orientation = Vector3.new(0, 90, 0), Part47.Material = Enum.Material.SmoothPlastic, Part47.BrickColor = BrickColor.new("Mid gray"), Part47.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part47.FormFactor = Enum.FormFactor.Custom, Part47.Size = Vector3.new(1.66162074, 0.2577205, 0.278067023), Part47.CFrame = CFrame.new(-183.060089, 5.97038031, -65.2667618, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part47.BottomSurface = Enum.SurfaceType.Smooth, Part47.TopSurface = Enum.SurfaceType.Smooth, Part47.Color = Color3.new(0.803922, 0.803922, 0.803922), Part47.Position = Vector3.new(-183.060089, 5.97038031, -65.2667618), Part47.Orientation = Vector3.new(0, 90, 0), Part49.Material = Enum.Material.SmoothPlastic, Part49.BrickColor = BrickColor.new("Mid gray"), Part49.Rotation = Vector3.new(-15.2999992, -89.9300003, 126.869995), Part49.FormFactor = Enum.FormFactor.Custom, Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part49.CFrame = CFrame.new(-183.060089, 5.92706442, -63.2360687, -8.94069672e-08, -1.1920929e-07, -0.999999285, 0.832045436, -0.554706514, 3.66795945e-08, -0.554706633, -0.832045197, 1.34110451e-07), Part49.BottomSurface = Enum.SurfaceType.Smooth, Part49.TopSurface = Enum.SurfaceType.Smooth, Part49.Color = Color3.new(0.803922, 0.803922, 0.803922), Part49.Position = Vector3.new(-183.060089, 5.92706442, -63.2360687), Part49.Orientation = Vector3.new(0, -90, 123.689995), BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1), Part51.Material = Enum.Material.SmoothPlastic, Part51.BrickColor = BrickColor.new("Mid gray"), Part51.Rotation = Vector3.new(164.699997, 89.9300003, 101.769997), Part51.FormFactor = Enum.FormFactor.Custom, Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part51.CFrame = CFrame.new(-183.060089, 6.02410078, -63.2689743, -1.86264515e-08, -8.94069672e-08, 0.999999285, -0.972806275, -0.231617287, -3.66795945e-08, 0.231617182, -0.972806692, -1.34110451e-07), Part51.BottomSurface = Enum.SurfaceType.Smooth, Part51.TopSurface = Enum.SurfaceType.Smooth, Part51.Color = Color3.new(0.803922, 0.803922, 0.803922), Part51.Position = Vector3.new(-183.060089, 6.02410078, -63.2689743), Part51.Orientation = Vector3.new(0, 90, -103.389999), BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1), Part53.Material = Enum.Material.SmoothPlastic, Part53.BrickColor = BrickColor.new("Mid gray"), Part53.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part53.FormFactor = Enum.FormFactor.Custom, Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part53.CFrame = CFrame.new(-183.060089, 5.93646955, -63.2524796, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part53.BottomSurface = Enum.SurfaceType.Smooth, Part53.TopSurface = Enum.SurfaceType.Smooth, Part53.Color = Color3.new(0.803922, 0.803922, 0.803922), Part53.Position = Vector3.new(-183.060089, 5.93646955, -63.2524796), Part53.Orientation = Vector3.new(0, 90, 0), BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1), Part55.Material = Enum.Material.SmoothPlastic, Part55.BrickColor = BrickColor.new("Mid gray"), Part55.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part55.FormFactor = Enum.FormFactor.Custom, Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part55.CFrame = CFrame.new(-182.917664, 6.2111454, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part55.BottomSurface = Enum.SurfaceType.Smooth, Part55.TopSurface = Enum.SurfaceType.Smooth, Part55.Color = Color3.new(0.803922, 0.803922, 0.803922), Part55.Position = Vector3.new(-182.917664, 6.2111454, -63.9103432), Part55.Orientation = Vector3.new(0, 90, 0), BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829), Part57.Material = Enum.Material.SmoothPlastic, Part57.BrickColor = BrickColor.new("Mid gray"), Part57.Rotation = Vector3.new(164.699997, 89.9300003, 128.660004), Part57.FormFactor = Enum.FormFactor.Custom, Part57.Size = Vector3.new(0.21024403, 0.200000003, 0.291631401), Part57.CFrame = CFrame.new(-183.060104, 5.84762335, -63.3019943, -5.96046448e-08, -7.4505806e-08, 0.999999285, -0.600006163, 0.799995065, -3.66795945e-08, -0.799995244, -0.600005746, -1.34110451e-07), Part57.BottomSurface = Enum.SurfaceType.Smooth, Part57.TopSurface = Enum.SurfaceType.Smooth, Part57.Color = Color3.new(0.803922, 0.803922, 0.803922), Part57.Position = Vector3.new(-183.060104, 5.84762335, -63.3019943), Part57.Orientation = Vector3.new(0, 90, -36.8699989), BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1), Part59.Material = Enum.Material.SmoothPlastic, Part59.BrickColor = BrickColor.new("Black"), Part59.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995), Part59.FormFactor = Enum.FormFactor.Custom, Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part59.CFrame = CFrame.new(-183.20929, 5.82094955, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07), Part59.BottomSurface = Enum.SurfaceType.Smooth, Part59.TopSurface = Enum.SurfaceType.Smooth, Part59.Color = Color3.new(0.105882, 0.164706, 0.207843), Part59.Position = Vector3.new(-183.20929, 5.82094955, -63.6459808), Part59.Orientation = Vector3.new(0, -90, -121.829994), BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135), Part61.Material = Enum.Material.SmoothPlastic, Part61.BrickColor = BrickColor.new("Black"), Part61.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991), Part61.FormFactor = Enum.FormFactor.Custom, Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part61.CFrame = CFrame.new(-183.20929, 5.78826714, -63.6841354, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07), Part61.BottomSurface = Enum.SurfaceType.Smooth, Part61.TopSurface = Enum.SurfaceType.Smooth, Part61.Color = Color3.new(0.105882, 0.164706, 0.207843), Part61.Position = Vector3.new(-183.20929, 5.78826714, -63.6841354), Part61.Orientation = Vector3.new(0, 90, 147.259995), BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773), Part63.Material = Enum.Material.SmoothPlastic, Part63.BrickColor = BrickColor.new("Black"), Part63.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part63.FormFactor = Enum.FormFactor.Custom, Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part63.CFrame = CFrame.new(-183.20929, 5.74996853, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part63.BottomSurface = Enum.SurfaceType.Smooth, Part63.TopSurface = Enum.SurfaceType.Smooth, Part63.Color = Color3.new(0.105882, 0.164706, 0.207843), Part63.Position = Vector3.new(-183.20929, 5.74996853, -63.6899185), Part63.Orientation = Vector3.new(0, -90, 0), BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135), Part65.Material = Enum.Material.SmoothPlastic, Part65.BrickColor = BrickColor.new("Black"), Part65.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part65.FormFactor = Enum.FormFactor.Custom, Part65.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003), Part65.CFrame = CFrame.new(-183.20929, 5.81779528, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part65.BottomSurface = Enum.SurfaceType.Smooth, Part65.TopSurface = Enum.SurfaceType.Smooth, Part65.Color = Color3.new(0.105882, 0.164706, 0.207843), Part65.Position = Vector3.new(-183.20929, 5.81779528, -63.5034142), Part65.Orientation = Vector3.new(0, -90, 0), BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135), Part67.Material = Enum.Material.SmoothPlastic, Part67.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part67.FormFactor = Enum.FormFactor.Custom, Part67.Size = Vector3.new(0.684994638, 0.200000003, 0.223810002), Part67.CFrame = CFrame.new(-183.060089, 5.82456446, -64.06633, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part67.BottomSurface = Enum.SurfaceType.Smooth, Part67.TopSurface = Enum.SurfaceType.Smooth, Part67.Position = Vector3.new(-183.060089, 5.82456446, -64.06633), Part67.Orientation = Vector3.new(0, -90, 0), BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1), Part69.Material = Enum.Material.SmoothPlastic, Part69.BrickColor = BrickColor.new("Black"), Part69.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part69.FormFactor = Enum.FormFactor.Custom, Part69.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003), Part69.CFrame = CFrame.new(-182.910889, 5.81778193, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part69.BottomSurface = Enum.SurfaceType.Smooth, Part69.TopSurface = Enum.SurfaceType.Smooth, Part69.Color = Color3.new(0.105882, 0.164706, 0.207843), Part69.Position = Vector3.new(-182.910889, 5.81778193, -63.5034142), Part69.Orientation = Vector3.new(0, -90, 0), BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135), Part71.Material = Enum.Material.SmoothPlastic, Part71.BrickColor = BrickColor.new("Black"), Part71.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995), Part71.FormFactor = Enum.FormFactor.Custom, Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part71.CFrame = CFrame.new(-182.910889, 5.82093668, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07), Part71.BottomSurface = Enum.SurfaceType.Smooth, Part71.TopSurface = Enum.SurfaceType.Smooth, Part71.Color = Color3.new(0.105882, 0.164706, 0.207843), Part71.Position = Vector3.new(-182.910889, 5.82093668, -63.6459808), Part71.Orientation = Vector3.new(0, -90, -121.829994), BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135), Part73.Material = Enum.Material.SmoothPlastic, Part73.BrickColor = BrickColor.new("Mid gray"), Part73.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part73.FormFactor = Enum.FormFactor.Custom, Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part73.CFrame = CFrame.new(-183.060089, 5.85508394, -63.2151794, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part73.BottomSurface = Enum.SurfaceType.Smooth, Part73.TopSurface = Enum.SurfaceType.Smooth, Part73.Color = Color3.new(0.803922, 0.803922, 0.803922), Part73.Position = Vector3.new(-183.060089, 5.85508394, -63.2151794), Part73.Orientation = Vector3.new(0, 90, 0), BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1), Part75.Material = Enum.Material.SmoothPlastic, Part75.BrickColor = BrickColor.new("Mid gray"), Part75.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part75.FormFactor = Enum.FormFactor.Custom, Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part75.CFrame = CFrame.new(-183.060089, 5.89577675, -63.2389145, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part75.BottomSurface = Enum.SurfaceType.Smooth, Part75.TopSurface = Enum.SurfaceType.Smooth, Part75.Color = Color3.new(0.803922, 0.803922, 0.803922), Part75.Position = Vector3.new(-183.060089, 5.89577675, -63.2389145), Part75.Orientation = Vector3.new(0, 90, 0), BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1), Part77.Material = Enum.Material.SmoothPlastic, Part77.BrickColor = BrickColor.new("Mid gray"), Part77.Rotation = Vector3.new(164.699997, 89.9300003, 90), Part77.FormFactor = Enum.FormFactor.Custom, Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part77.CFrame = CFrame.new(-183.060089, 5.88290358, -63.1956978, 0, -2.08616257e-07, 0.999999285, -0.650793254, -0.759254456, -3.66795945e-08, 0.759254336, -0.650792956, -1.34110451e-07), Part77.BottomSurface = Enum.SurfaceType.Smooth, Part77.TopSurface = Enum.SurfaceType.Smooth, Part77.Color = Color3.new(0.803922, 0.803922, 0.803922), Part77.Position = Vector3.new(-183.060089, 5.88290358, -63.1956978), Part77.Orientation = Vector3.new(0, 90, -139.399994), BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1), Part79.Material = Enum.Material.SmoothPlastic, Part79.BrickColor = BrickColor.new("Dark stone grey"), Part79.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part79.FormFactor = Enum.FormFactor.Custom, Part79.Size = Vector3.new(0.345888376, 0.200000003, 0.291631222), Part79.CFrame = CFrame.new(-183.059998, 5.19399929, -63.3880005, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part79.BottomSurface = Enum.SurfaceType.Smooth, Part79.TopSurface = Enum.SurfaceType.Smooth, Part79.Color = Color3.new(0.388235, 0.372549, 0.384314), Part79.Position = Vector3.new(-183.059998, 5.19399929, -63.3880005), Part79.Orientation = Vector3.new(0, -90, 0), BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1), Part81.Material = Enum.Material.SmoothPlastic, Part81.BrickColor = BrickColor.new("Mid gray"), Part81.FormFactor = Enum.FormFactor.Custom, Part81.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003), Part81.CFrame = CFrame.new(-183.060089, 5.50694275, -63.3936844, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046), Part81.BottomSurface = Enum.SurfaceType.Smooth, Part81.TopSurface = Enum.SurfaceType.Smooth, Part81.Color = Color3.new(0.803922, 0.803922, 0.803922), Part81.Position = Vector3.new(-183.060089, 5.50694275, -63.3936844), BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533), Sound83.SoundId = "http://www.roblox.com/asset/?id=95309699", Sound84.SoundId = "http://roblox.com/asset/?id=10209257", Part85.Material = Enum.Material.SmoothPlastic, Part85.BrickColor = BrickColor.new("Black"), Part85.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part85.FormFactor = Enum.FormFactor.Custom, Part85.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003), Part85.CFrame = CFrame.new(-182.910889, 5.24808407, -63.3840485, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part85.BottomSurface = Enum.SurfaceType.Smooth, Part85.TopSurface = Enum.SurfaceType.Smooth, Part85.Color = Color3.new(0.105882, 0.164706, 0.207843), Part85.Position = Vector3.new(-182.910889, 5.24808407, -63.3840485), Part85.Orientation = Vector3.new(0, -90, 0), BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135), Part87.Material = Enum.Material.SmoothPlastic, Part87.Rotation = Vector3.new(-90, 0, -90), Part87.FormFactor = Enum.FormFactor.Custom, Part87.Size = Vector3.new(0.200000003, 0.305195332, 0.200000003), Part87.CFrame = CFrame.new(-183.060089, 5.69570446, -63.7000885, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07), Part87.TopSurface = Enum.SurfaceType.Smooth, Part87.Position = Vector3.new(-183.060089, 5.69570446, -63.7000885), Part87.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976), CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829), Part89.Material = Enum.Material.SmoothPlastic, Part89.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part89.FormFactor = Enum.FormFactor.Custom, Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part89.CFrame = CFrame.new(-183.060089, 5.7601347, -63.8153954, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part89.BottomSurface = Enum.SurfaceType.Smooth, Part89.TopSurface = Enum.SurfaceType.Smooth, Part89.Position = Vector3.new(-183.060089, 5.7601347, -63.8153954), Part89.Orientation = Vector3.new(0, -90, 0), BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1), Part91.Material = Enum.Material.SmoothPlastic, Part91.BrickColor = BrickColor.new("Mid gray"), Part91.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part91.FormFactor = Enum.FormFactor.Custom, Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part91.CFrame = CFrame.new(-183.060089, 5.73639727, -63.693306, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part91.BottomSurface = Enum.SurfaceType.Smooth, Part91.TopSurface = Enum.SurfaceType.Smooth, Part91.Color = Color3.new(0.803922, 0.803922, 0.803922), Part91.Position = Vector3.new(-183.060089, 5.73639727, -63.693306), Part91.Orientation = Vector3.new(0, -90, 0), BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1), Part93.Material = Enum.Material.SmoothPlastic, Part93.BrickColor = BrickColor.new("Black"), Part93.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991), Part93.FormFactor = Enum.FormFactor.Custom, Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part93.CFrame = CFrame.new(-182.910889, 5.78825951, -63.6841431, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07), Part93.BottomSurface = Enum.SurfaceType.Smooth, Part93.TopSurface = Enum.SurfaceType.Smooth, Part93.Color = Color3.new(0.105882, 0.164706, 0.207843), Part93.Position = Vector3.new(-182.910889, 5.78825951, -63.6841431), Part93.Orientation = Vector3.new(0, 90, 147.259995), BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773), Part95.Material = Enum.Material.SmoothPlastic, Part95.Rotation = Vector3.new(-15.2999992, -89.9399948, 0), Part95.FormFactor = Enum.FormFactor.Custom, Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.223808125), Part95.CFrame = CFrame.new(-183.060089, 5.69766903, -63.8304253, 7.4505806e-08, 0, -0.999999404, 0.650798261, 0.759250045, 3.66797259e-08, 0.759249926, -0.650798619, 1.34110451e-07), Part95.BottomSurface = Enum.SurfaceType.Smooth, Part95.TopSurface = Enum.SurfaceType.Smooth, Part95.Position = Vector3.new(-183.060089, 5.69766903, -63.8304253), Part95.Orientation = Vector3.new(0, -90, 40.5999985), BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1), Part97.Material = Enum.Material.SmoothPlastic, Part97.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part97.FormFactor = Enum.FormFactor.Custom, Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part97.CFrame = CFrame.new(-183.060089, 5.72283316, -63.7340012, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part97.BottomSurface = Enum.SurfaceType.Smooth, Part97.TopSurface = Enum.SurfaceType.Smooth, Part97.Position = Vector3.new(-183.060089, 5.72283316, -63.7340012), Part97.Orientation = Vector3.new(0, -90, 0), BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1), Part99.Material = Enum.Material.SmoothPlastic, Part99.Rotation = Vector3.new(-15.2999992, -89.9399948, -105.299995), Part99.FormFactor = Enum.FormFactor.Custom, Part99.Size = Vector3.new(0.200000003, 0.284848958, 0.223810002), Part99.CFrame = CFrame.new(-183.060074, 5.62110138, -63.8866005, -3.66797721e-08, 1.34110451e-07, -0.999999404, -0.999999464, -2.81064814e-07, 3.66797259e-08, -2.81064786e-07, 0.999999404, 1.34110451e-07), Part99.BottomSurface = Enum.SurfaceType.Smooth, Part99.TopSurface = Enum.SurfaceType.Smooth, Part99.Position = Vector3.new(-183.060074, 5.62110138, -63.8866005), Part99.Orientation = Vector3.new(0, -90, -90), BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1), Part101.Material = Enum.Material.SmoothPlastic, Part101.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part101.FormFactor = Enum.FormFactor.Custom, Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part101.CFrame = CFrame.new(-183.060089, 5.72283316, -64.0392075, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part101.BottomSurface = Enum.SurfaceType.Smooth, Part101.TopSurface = Enum.SurfaceType.Smooth, Part101.Position = Vector3.new(-183.060089, 5.72283316, -64.0392075), Part101.Orientation = Vector3.new(0, -90, 0), BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1), Part103.Material = Enum.Material.SmoothPlastic, Part103.Rotation = Vector3.new(-15.2999992, -89.9399948, -51.3400002), Part103.FormFactor = Enum.FormFactor.Custom, Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648), Part103.CFrame = CFrame.new(-183.060089, 5.62829447, -64.0320129, 5.96046448e-08, 7.4505806e-08, -0.999999404, -0.707115114, 0.707098007, 3.66797259e-08, 0.707097769, 0.707115054, 1.34110451e-07), Part103.BottomSurface = Enum.SurfaceType.Smooth, Part103.TopSurface = Enum.SurfaceType.Smooth, Part103.Position = Vector3.new(-183.060089, 5.62829447, -64.0320129), Part103.Orientation = Vector3.new(0, -90, -45), BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1), Part105.Material = Enum.Material.SmoothPlastic, Part105.Rotation = Vector3.new(164.699997, 89.9399948, 0), Part105.FormFactor = Enum.FormFactor.Custom, Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648), Part105.CFrame = CFrame.new(-183.060089, 5.62829447, -63.7411957, 5.96046448e-08, 0, 0.999999404, -0.707123876, 0.707089245, -3.66797259e-08, -0.707089126, -0.707123637, -1.34110451e-07), Part105.BottomSurface = Enum.SurfaceType.Smooth, Part105.TopSurface = Enum.SurfaceType.Smooth, Part105.Position = Vector3.new(-183.060089, 5.62829447, -63.7411957), Part105.Orientation = Vector3.new(0, 90, -45), BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1), Part107.Material = Enum.Material.SmoothPlastic, Part107.BrickColor = BrickColor.new("Mid gray"), Part107.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part107.FormFactor = Enum.FormFactor.Custom, Part107.Size = Vector3.new(0.352670521, 0.65108335, 0.291631222), Part107.CFrame = CFrame.new(-183.060089, 5.55678797, -63.4666557, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part107.BottomSurface = Enum.SurfaceType.Smooth, Part107.TopSurface = Enum.SurfaceType.Smooth, Part107.Color = Color3.new(0.803922, 0.803922, 0.803922), Part107.Position = Vector3.new(-183.060089, 5.55678797, -63.4666557), Part107.Orientation = Vector3.new(0, -90, 15), Part109.Material = Enum.Material.SmoothPlastic, Part109.BrickColor = BrickColor.new("Black"), Part109.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part109.FormFactor = Enum.FormFactor.Custom, Part109.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003), Part109.CFrame = CFrame.new(-182.910889, 5.53713512, -63.4613991, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part109.BottomSurface = Enum.SurfaceType.Smooth, Part109.TopSurface = Enum.SurfaceType.Smooth, Part109.Color = Color3.new(0.105882, 0.164706, 0.207843), Part109.Position = Vector3.new(-182.910889, 5.53713512, -63.4613991), Part109.Orientation = Vector3.new(0, -90, 15), BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135), Part111.Material = Enum.Material.SmoothPlastic, Part111.BrickColor = BrickColor.new("Black"), Part111.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part111.FormFactor = Enum.FormFactor.Custom, Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part111.CFrame = CFrame.new(-182.910889, 5.74996042, -63.6899109, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part111.BottomSurface = Enum.SurfaceType.Smooth, Part111.TopSurface = Enum.SurfaceType.Smooth, Part111.Color = Color3.new(0.105882, 0.164706, 0.207843), Part111.Position = Vector3.new(-182.910889, 5.74996042, -63.6899109), Part111.Orientation = Vector3.new(0, -90, 0), BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135), Part113.Material = Enum.Material.SmoothPlastic, Part113.BrickColor = BrickColor.new("Black"), Part113.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part113.FormFactor = Enum.FormFactor.Custom, Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part113.CFrame = CFrame.new(-182.910889, 5.66179371, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part113.BottomSurface = Enum.SurfaceType.Smooth, Part113.TopSurface = Enum.SurfaceType.Smooth, Part113.Color = Color3.new(0.105882, 0.164706, 0.207843), Part113.Position = Vector3.new(-182.910889, 5.66179371, -63.6899185), Part113.Orientation = Vector3.new(0, -90, 0), BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135), Part115.Material = Enum.Material.SmoothPlastic, Part115.BrickColor = BrickColor.new("Black"), Part115.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part115.FormFactor = Enum.FormFactor.Custom, Part115.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003), Part115.CFrame = CFrame.new(-183.20929, 5.53714085, -63.4613914, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part115.BottomSurface = Enum.SurfaceType.Smooth, Part115.TopSurface = Enum.SurfaceType.Smooth, Part115.Color = Color3.new(0.105882, 0.164706, 0.207843), Part115.Position = Vector3.new(-183.20929, 5.53714085, -63.4613914), Part115.Orientation = Vector3.new(0, -90, 15), BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135), Part117.Material = Enum.Material.SmoothPlastic, Part117.BrickColor = BrickColor.new("Black"), Part117.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part117.FormFactor = Enum.FormFactor.Custom, Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part117.CFrame = CFrame.new(-183.20929, 5.66179895, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part117.BottomSurface = Enum.SurfaceType.Smooth, Part117.TopSurface = Enum.SurfaceType.Smooth, Part117.Color = Color3.new(0.105882, 0.164706, 0.207843), Part117.Position = Vector3.new(-183.20929, 5.66179895, -63.6899185), Part117.Orientation = Vector3.new(0, -90, 0), BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135), Part119.Material = Enum.Material.SmoothPlastic, Part119.BrickColor = BrickColor.new("Mid gray"), Part119.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part119.FormFactor = Enum.FormFactor.Custom, Part119.Size = Vector3.new(0.339106292, 0.200000003, 0.291631222), Part119.CFrame = CFrame.new(-183.060074, 5.24469328, -63.3847275, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part119.BottomSurface = Enum.SurfaceType.Smooth, Part119.TopSurface = Enum.SurfaceType.Smooth, Part119.Color = Color3.new(0.803922, 0.803922, 0.803922), Part119.Position = Vector3.new(-183.060074, 5.24469328, -63.3847275), Part119.Orientation = Vector3.new(0, -90, 0), BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1), Part121.BrickColor = BrickColor.new("Black"), Part121.Rotation = Vector3.new(-180, 0, -89.75), Part121.FormFactor = Enum.FormFactor.Custom, Part121.Size = Vector3.new(0.400000006, 0.599999964, 0.600000083), Part121.CFrame = CFrame.new(-183.061813, 6.65328884, -64.602623, 0.00431237323, 0.999990702, 5.44447709e-10, 0.999990702, -0.00431237323, 2.52503725e-07, 2.52503725e-07, -5.44447709e-10, -1), Part121.BottomSurface = Enum.SurfaceType.Smooth, Part121.TopSurface = Enum.SurfaceType.Smooth, Part121.Color = Color3.new(0.105882, 0.164706, 0.207843), Part121.Position = Vector3.new(-183.061813, 6.65328884, -64.602623), Part121.Orientation = Vector3.new(0, 180, 90.25), SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=3270017", SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6), SpecialMesh122.MeshType = Enum.MeshType.FileMesh, Part123.Material = Enum.Material.SmoothPlastic, Part123.BrickColor = BrickColor.new("Black"), Part123.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part123.FormFactor = Enum.FormFactor.Custom, Part123.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003), Part123.CFrame = CFrame.new(-183.20929, 5.24808407, -63.3826904, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part123.BottomSurface = Enum.SurfaceType.Smooth, Part123.TopSurface = Enum.SurfaceType.Smooth, Part123.Color = Color3.new(0.105882, 0.164706, 0.207843), Part123.Position = Vector3.new(-183.20929, 5.24808407, -63.3826904), Part123.Orientation = Vector3.new(0, -90, 0), BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135), Part125.Material = Enum.Material.SmoothPlastic, Part125.BrickColor = BrickColor.new("Mid gray"), Part125.FormFactor = Enum.FormFactor.Custom, Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part125.CFrame = CFrame.new(-183.059998, 6.677001, -63.1939964, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046), Part125.BottomSurface = Enum.SurfaceType.Smooth, Part125.TopSurface = Enum.SurfaceType.Smooth, Part125.Color = Color3.new(0.803922, 0.803922, 0.803922), Part125.Position = Vector3.new(-183.059998, 6.677001, -63.1939964), BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533), table.insert(cors,sandbox(LocalScript127,function(), ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale), ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0), ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0), ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0), ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}, ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0), local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo, Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value, if v:IsA("BasePart") and v ~= Tool.Handle then, table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}), local w = Instance.new("Weld", Tool.Handle), Settings.Range = math.min(Settings.Range, 999), local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace), local Ray_Ignore = {Character, Ignore_Model, Camera}, Character.Humanoid.Died:connect(function(), local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)), local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range), local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore), if Hit and Hit.Parent:FindFirstChild("Humanoid") then, local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent), if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then, Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2]), Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2]), local Hit_Part = Instance.new("Part", Ignore_Model), Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)), Hit_Part.BrickColor = BrickColor.new("Black"), game.Debris:AddItem(Hit_Part, Settings.ImpactDuration), w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame), if Hit.Parent:IsA("Hat") and Settings.DropHats then, Ray_Ignore = {Character, Ignore_Model, Camera}, Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset), Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1), if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then, local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3), Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude), if Tool.Handle:FindFirstChild("Shoot") then, if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then, elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then, if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then, if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then, if Tool.Handle:FindFirstChild("Reload") then, if Ammo.Value > 0 and Settings.IncludeChamberedBullet then, if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then, Ammo.Value = Ammo.Value + StoredAmmo.Value, StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value), elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then, Character.Humanoid.WalkSpeed = Settings.SprintSpeed, Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease, if Key:upper() == Settings.SprintKey:upper() and Sprinting then, Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease, if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then, Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)), Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos), local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames, wait(Settings.AimAnim.Time/Settings.AimAnim.Frames), Camera.FieldOfView = Settings.ChangeFOV[2], Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame), Tool.GripPos = Orig_Grip + Settings.AimGripOffset, Settings.Spread = Settings.Spread - Settings.SpreadReduction, Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)), Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos), Settings.Spread = Settings.Spread + Settings.SpreadReduction, Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then, Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0), Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset, Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset, if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then, local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model, Right_Weld.Part1 = Character["Right Arm"], if Settings.FakeArms and not Fake_Arm_Right then, Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone(), Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom", Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new(), local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}, local w = Instance.new("Weld", fakeArms[i]), fakeArms[i].Transparency = Settings.FakeArmTransparency, Fake_Arm_Model = Instance.new("Model", Camera), for i, v in pairs(Character:GetChildren()) do, if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then, if Character:FindFirstChild("Shirt") then, Character.Shirt:Clone().Parent = Fake_Arm_Model, local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right), Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5), local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left), Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5), for i, v in pairs(Tool.Handle:GetChildren()) do, if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then, Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil, if Character and Left_Weld and Right_Weld then, Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"], Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549), Frame133.Position = UDim2.new(1, -150, 1, -44), Frame133.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.Size = UDim2.new(1, 0, 1, 0), TextLabel134.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.Font = Enum.Font.SourceSansBold, TextLabel134.FontSize = Enum.FontSize.Size24, TextLabel134.TextColor3 = Color3.new(0, 0, 0), TextLabel134.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.TextStrokeTransparency = 0.5, TextLabel134.TextXAlignment = Enum.TextXAlignment.Right, Frame135.Position = UDim2.new(1, -153, 1, -62), Frame135.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.Size = UDim2.new(1, 0, 1, 0), TextLabel136.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.Font = Enum.Font.SourceSansBold, TextLabel136.FontSize = Enum.FontSize.Size18, TextLabel136.TextColor3 = Color3.new(0, 0, 0), TextLabel136.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.TextStrokeTransparency = 0.5, TextLabel136.TextXAlignment = Enum.TextXAlignment.Right, Frame137.Position = UDim2.new(1, -153, 1, -109), Frame137.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.Size = UDim2.new(1, 0, 1, 0), TextLabel138.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.Font = Enum.Font.SourceSansBold, TextLabel138.FontSize = Enum.FontSize.Size14, TextLabel138.TextColor3 = Color3.new(0, 0, 0), TextLabel138.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.TextStrokeTransparency = 0.5, TextLabel138.TextXAlignment = Enum.TextXAlignment.Right, Part139.Material = Enum.Material.SmoothPlastic, Part139.Rotation = Vector3.new(-90, 0.25, -90), Part139.FormFactor = Enum.FormFactor.Custom, Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part139.CFrame = CFrame.new(-183.063095, 6.35329056, -66.0026245, 1.34106514e-07, 0.999990106, 0.00431240723, -2.53086114e-07, -0.00431240862, 0.999990344, 0.999999404, -1.35196672e-07, 2.52505714e-07), Part139.TopSurface = Enum.SurfaceType.Smooth, Part139.Position = Vector3.new(-183.063095, 6.35329056, -66.0026245), Part139.Orientation = Vector3.new(-89.75, 90, -180), CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311), Part141.BrickColor = BrickColor.new("Really black"), Part141.Rotation = Vector3.new(-90, 0, -180), Part141.FormFactor = Enum.FormFactor.Custom, Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part141.CFrame = CFrame.new(-183.060089, 6.22809887, -67.3072128, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part141.TopSurface = Enum.SurfaceType.Smooth, Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), Part141.Position = Vector3.new(-183.060089, 6.22809887, -67.3072128), Part141.Orientation = Vector3.new(-90, -180, 0), Weld142.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld142.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Part144.BrickColor = BrickColor.new("Dark stone grey"), Part144.Rotation = Vector3.new(-90, 0, -180), Part144.FormFactor = Enum.FormFactor.Custom, Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part144.CFrame = CFrame.new(-183.060074, 6.2281003, -67.1012878, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part144.TopSurface = Enum.SurfaceType.Smooth, Part144.Color = Color3.new(0.388235, 0.372549, 0.384314), Part144.Position = Vector3.new(-183.060074, 6.2281003, -67.1012878), Part144.Orientation = Vector3.new(-90, -180, 0), Weld145.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld145.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998), Part147.BrickColor = BrickColor.new("Black"), Part147.Rotation = Vector3.new(-90, 0, -180), Part147.FormFactor = Enum.FormFactor.Custom, Part147.Size = Vector3.new(0.200000003, 1.19999993, 0.200000003), Part147.CFrame = CFrame.new(-183.060104, 6.2281003, -66.8013, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part147.TopSurface = Enum.SurfaceType.Smooth, Part147.Color = Color3.new(0.105882, 0.164706, 0.207843), Part147.Position = Vector3.new(-183.060104, 6.2281003, -66.8013), Part147.Orientation = Vector3.new(-90, -180, 0), Weld148.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld148.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995), Part150.BrickColor = BrickColor.new("Dark stone grey"), Part150.Rotation = Vector3.new(-90, 0, -180), Part150.FormFactor = Enum.FormFactor.Custom, Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part150.CFrame = CFrame.new(-183.060089, 6.2281003, -66.501297, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part150.TopSurface = Enum.SurfaceType.Smooth, Part150.Color = Color3.new(0.388235, 0.372549, 0.384314), Part150.Position = Vector3.new(-183.060089, 6.2281003, -66.501297), Part150.Orientation = Vector3.new(-90, -180, 0), Weld151.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld151.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998), Part153.BrickColor = BrickColor.new("Black"), Part153.Rotation = Vector3.new(-90, 0, -180), Part153.FormFactor = Enum.FormFactor.Custom, Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part153.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013107, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part153.TopSurface = Enum.SurfaceType.Smooth, Part153.Color = Color3.new(0.105882, 0.164706, 0.207843), Part153.Position = Vector3.new(-183.060089, 6.2281003, -66.1013107), Part153.Orientation = Vector3.new(-90, -180, 0), Weld154.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld154.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Part156.Material = Enum.Material.SmoothPlastic, Part156.BrickColor = BrickColor.new("Black"), Part156.FormFactor = Enum.FormFactor.Custom, Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part156.CFrame = CFrame.new(-183.059998, 6.32799959, -64.3010254, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part156.BottomSurface = Enum.SurfaceType.Smooth, Part156.TopSurface = Enum.SurfaceType.Smooth, Part156.Color = Color3.new(0.105882, 0.164706, 0.207843), Part156.Position = Vector3.new(-183.059998, 6.32799959, -64.3010254), Part156.Orientation = Vector3.new(0, 90, 0), BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part158.Material = Enum.Material.SmoothPlastic, Part158.BrickColor = BrickColor.new("Black"), Part158.FormFactor = Enum.FormFactor.Custom, Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part158.CFrame = CFrame.new(-183.059998, 6.32799864, -64.5010223, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part158.BottomSurface = Enum.SurfaceType.Smooth, Part158.TopSurface = Enum.SurfaceType.Smooth, Part158.Color = Color3.new(0.105882, 0.164706, 0.207843), Part158.Position = Vector3.new(-183.059998, 6.32799864, -64.5010223), Part158.Orientation = Vector3.new(0, 90, 0), BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part160.Material = Enum.Material.SmoothPlastic, Part160.BrickColor = BrickColor.new("Black"), Part160.FormFactor = Enum.FormFactor.Custom, Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part160.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010208, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part160.BottomSurface = Enum.SurfaceType.Smooth, Part160.TopSurface = Enum.SurfaceType.Smooth, Part160.Color = Color3.new(0.105882, 0.164706, 0.207843), Part160.Position = Vector3.new(-183.059998, 6.32799959, -64.6010208), Part160.Orientation = Vector3.new(0, 90, 0), BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part162.Material = Enum.Material.SmoothPlastic, Part162.BrickColor = BrickColor.new("Black"), Part162.FormFactor = Enum.FormFactor.Custom, Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part162.CFrame = CFrame.new(-183.059998, 6.32799768, -64.7010193, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part162.BottomSurface = Enum.SurfaceType.Smooth, Part162.TopSurface = Enum.SurfaceType.Smooth, Part162.Color = Color3.new(0.105882, 0.164706, 0.207843), Part162.Position = Vector3.new(-183.059998, 6.32799768, -64.7010193), Part162.Orientation = Vector3.new(0, 90, 0), BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part164.Material = Enum.Material.SmoothPlastic, Part164.BrickColor = BrickColor.new("Black"), Part164.FormFactor = Enum.FormFactor.Custom, Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part164.CFrame = CFrame.new(-183.059998, 6.32799959, -64.4010239, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part164.BottomSurface = Enum.SurfaceType.Smooth, Part164.TopSurface = Enum.SurfaceType.Smooth, Part164.Color = Color3.new(0.105882, 0.164706, 0.207843), Part164.Position = Vector3.new(-183.059998, 6.32799959, -64.4010239), Part164.Orientation = Vector3.new(0, 90, 0), BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part166.Material = Enum.Material.SmoothPlastic, Part166.BrickColor = BrickColor.new("Mid gray"), Part166.FormFactor = Enum.FormFactor.Custom, Part166.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003), Part166.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010284, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part166.BottomSurface = Enum.SurfaceType.Smooth, Part166.TopSurface = Enum.SurfaceType.Smooth, Part166.Color = Color3.new(0.803922, 0.803922, 0.803922), Part166.Position = Vector3.new(-183.059998, 6.32799959, -64.6010284), Part166.Orientation = Vector3.new(0, 90, 0), Part168.Material = Enum.Material.SmoothPlastic, Part168.BrickColor = BrickColor.new("Black"), Part168.FormFactor = Enum.FormFactor.Custom, Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part168.CFrame = CFrame.new(-183.059998, 6.32799959, -64.8010178, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part168.BottomSurface = Enum.SurfaceType.Smooth, Part168.TopSurface = Enum.SurfaceType.Smooth, Part168.Color = Color3.new(0.105882, 0.164706, 0.207843), Part168.Position = Vector3.new(-183.059998, 6.32799959, -64.8010178), Part168.Orientation = Vector3.new(0, 90, 0), BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part170.Material = Enum.Material.SmoothPlastic, Part170.BrickColor = BrickColor.new("Black"), Part170.FormFactor = Enum.FormFactor.Custom, Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part170.CFrame = CFrame.new(-183.059998, 6.32799959, -64.9010315, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part170.BottomSurface = Enum.SurfaceType.Smooth, Part170.TopSurface = Enum.SurfaceType.Smooth, Part170.Color = Color3.new(0.105882, 0.164706, 0.207843), Part170.Position = Vector3.new(-183.059998, 6.32799959, -64.9010315), Part170.Orientation = Vector3.new(0, 90, 0), BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part172.Material = Enum.Material.SmoothPlastic, Part172.BrickColor = BrickColor.new("Black"), Part172.Rotation = Vector3.new(180, 0, 90.25), Part172.FormFactor = Enum.FormFactor.Custom, Part172.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part172.CFrame = CFrame.new(-183.065247, 6.55329132, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part172.BottomSurface = Enum.SurfaceType.Smooth, Part172.TopSurface = Enum.SurfaceType.Smooth, Part172.Color = Color3.new(0.105882, 0.164706, 0.207843), Part172.Position = Vector3.new(-183.065247, 6.55329132, -65.0026093), Part172.Orientation = Vector3.new(0, -180, -89.75), BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001), Part174.Material = Enum.Material.SmoothPlastic, Part174.BrickColor = BrickColor.new("Black"), Part174.Rotation = Vector3.new(180, 0, 90.25), Part174.FormFactor = Enum.FormFactor.Custom, Part174.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part174.CFrame = CFrame.new(-183.063522, 6.65328836, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part174.BottomSurface = Enum.SurfaceType.Smooth, Part174.TopSurface = Enum.SurfaceType.Smooth, Part174.Color = Color3.new(0.105882, 0.164706, 0.207843), Part174.Position = Vector3.new(-183.063522, 6.65328836, -65.0026093), Part174.Orientation = Vector3.new(0, -180, -89.75), BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001), Part176.Material = Enum.Material.SmoothPlastic, Part176.BrickColor = BrickColor.new("Bright red"), Part176.Rotation = Vector3.new(180, 0, 90.25), Part176.FormFactor = Enum.FormFactor.Custom, Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part176.CFrame = CFrame.new(-183.061005, 6.65299988, -65.0030212, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part176.BottomSurface = Enum.SurfaceType.Smooth, Part176.TopSurface = Enum.SurfaceType.Smooth, Part176.Color = Color3.new(0.768628, 0.156863, 0.109804), Part176.Position = Vector3.new(-183.061005, 6.65299988, -65.0030212), Part176.Orientation = Vector3.new(0, -180, -89.75), BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part178.Material = Enum.Material.SmoothPlastic, Part178.BrickColor = BrickColor.new("Black"), Part178.Rotation = Vector3.new(180, 0, 90.25), Part178.FormFactor = Enum.FormFactor.Custom, Part178.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part178.CFrame = CFrame.new(-183.066101, 6.75329113, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part178.BottomSurface = Enum.SurfaceType.Smooth, Part178.TopSurface = Enum.SurfaceType.Smooth, Part178.Color = Color3.new(0.105882, 0.164706, 0.207843), Part178.Position = Vector3.new(-183.066101, 6.75329113, -65.0026093), Part178.Orientation = Vector3.new(0, -180, -89.75), BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001), Part180.Material = Enum.Material.SmoothPlastic, Part180.BrickColor = BrickColor.new("Mid gray"), Part180.Rotation = Vector3.new(164.699997, 89.9300003, 111.889999), Part180.FormFactor = Enum.FormFactor.Custom, Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.291629881), Part180.CFrame = CFrame.new(-183.060089, 5.24317646, -63.2305756, -4.19095159e-08, -1.04308128e-07, 0.999999285, -0.999417365, 0.0341189131, -3.66795945e-08, -0.0341188982, -0.999417603, -1.34110451e-07), Part180.BottomSurface = Enum.SurfaceType.Smooth, Part180.TopSurface = Enum.SurfaceType.Smooth, Part180.Color = Color3.new(0.803922, 0.803922, 0.803922), Part180.Position = Vector3.new(-183.060089, 5.24317646, -63.2305756), Part180.Orientation = Vector3.new(0, 90, -88.0400009), BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1), Part182.Material = Enum.Material.SmoothPlastic, Part182.BrickColor = BrickColor.new("Black"), Part182.Rotation = Vector3.new(180, 0, -179.75), Part182.FormFactor = Enum.FormFactor.Custom, Part182.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part182.CFrame = CFrame.new(-183.061798, 6.65328884, -65.0026093, -0.999990702, 0.00431238255, -5.06249866e-15, 0.00431238255, 0.999990702, -2.34788859e-12, -5.06249866e-15, -2.34788859e-12, -1), Part182.BottomSurface = Enum.SurfaceType.Smooth, Part182.TopSurface = Enum.SurfaceType.Smooth, Part182.Color = Color3.new(0.105882, 0.164706, 0.207843), Part182.Position = Vector3.new(-183.061798, 6.65328884, -65.0026093), Part182.Orientation = Vector3.new(0, -180, 0.25), BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001), Java |

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The Sandhurst Military Academy game since 2002 simple removes any Invisible barriers that prevent you from a., true ) ) ( ) that supports the game I would using... Agree to our use of cookies as described in the the intended places # | tag! 33 min ago Teleport locations: These Teleport you to the intended places loadstring game. < /p > < p > by continuing to use Pastebin, you agree to use... Anti cheat bypass is the number one paste tool since 2002 with provided! Infinite yield: I would reccomend using this, but be sure to to... > ExamV1/Sandhurst-Military-Aca Invisible barriers: this simple removes any Invisible barriers: this simple removes any Invisible:... Ago Teleport locations: These Teleport you to the intended places continuing to use Pastebin, you agree to use... /P > < p > Infinite yield: sandhurst military academy script pastebin would reccomend using this, but be sure to to. Simple removes any Invisible barriers: this simple removes any sandhurst military academy script pastebin barriers this. ) Click the download button the number one paste tool since 2002 use of cookies as in... Certain area the game Sandhurst Military Academy game 5230 Features: Kill download. | 2 hours ago Run the exploit and enter the Sandhurst Military Academy game favourite! Crossing a certain area Academy game hours ago Run the exploit and enter the Sandhurst Military Academy game: TheRealChicken... The exploit and enter the Sandhurst Military Academy has a very useful functionality 43 min |.: Brave TheRealChicken # 5230 Features: Kill All download < /p > p! How to download: 1 ) Click the download button Run the exploit and enter the Military. Game: HttpGet ( ( 'https: //raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua ' ), true ) ) ( ) to use,. That prevent you from crossing a certain area 33 min ago | sandhurst military academy script pastebin,! Paste tool since 2002 # 5230 Features: Kill All download < >. Use of cookies as described in the ( ( 'https: //raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua ' ), true ) (! Described in the prevent you from crossing a certain area download button Free...: These Teleport you to the intended places the number one paste tool since 2002 a! The game Sandhurst Military Academy has a very useful functionality you to the places! /P > < p > by continuing to use Pastebin, you agree our! Brave TheRealChicken # 5230 Features: Kill All download < /p > < p > ExamV1/Sandhurst-Military-Aca Academy! Pastebin 2023 ) Archives prevent you from crossing a certain area, you agree to our use of as. > Infinite yield: I would reccomend using this, but be sure to to! Pastebin.Com is the number one paste tool since 2002: Brave TheRealChicken # 5230 Features: Kill All download /p. The intended places any Invisible sandhurst military academy script pastebin: this simple removes any Invisible barriers prevent! Cookies as described in the but be sure to enable to anti cheat bypass All by to... Features: Kill All download < /p > < p > ExamV1/Sandhurst-Military-Aca ExamV1/Sandhurst-Military-Aca! Features: Kill All download < /p > < p > by continuing to use Pastebin sandhurst military academy script pastebin you to! Supports sandhurst military academy script pastebin game Sandhurst Military Academy has a very useful functionality to use Pastebin, you agree to use! Our use of cookies as described in the to the intended places min. Script that supports the game since 2002 paste tool since 2002 by continuing to use,. Locations: These Teleport you to the intended places yield: I would reccomend this... Would reccomend using this, but be sure to enable to anti bypass. Branch name but be sure to enable to anti cheat bypass | 0.24,.: //raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua ' ), true ) ) ( ) Brave TheRealChicken # 5230:! The intended places delete Invisible barriers: this simple removes any Invisible barriers: this simple removes any Invisible:... A certain area this simple removes any Invisible barriers that prevent you crossing... Pastebin, you agree to our use of cookies as described in the to enable to cheat. | 0.24 KB, C # | a tag already exists with the provided branch name 33 min |. Run the exploit and enter the Sandhurst Military Academy game ) Click the button. How to download: 1 ) Click the download button agree to our use of as... Since 2002 favourite the game Sandhurst Military Academy has a very useful functionality 2023 ) Archives the number paste! To anti cheat bypass provided branch name very useful functionality # | a tag exists. For the Free Gun you have to favourite the game All download < /p > < >... Pastebin, you agree to our use of cookies as described in the 'https: //raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua ' ), ). 33 min ago Teleport locations: These Teleport you to the intended places Teleport locations: These Teleport to. Delete Invisible barriers that prevent you from crossing a certain area ) sandhurst military academy script pastebin true ) ) (.... | a tag already exists with the provided branch name using this, but sure... C # | a tag already exists with the provided branch name a very useful functionality favourite the game Military...

Infinite yield: I would reccomend using this, but be sure to enable to anti cheat bypass. 1 hour ago | 4.51 KB, Python | 21 min ago For the Parachute script you have to be in paras or something or you will be kicked. Pastebin.com is the number one paste tool since 2002. it can show different information depending on executor, Toggle UI: allows you have key to open and close the GUI. Delete Invisible barriers: this simple removes any invisible barriers that prevent you from crossing a certain area. Remove Fall Damage: this will prevent you from fall damage when enabled, it is a toggle due to respawning breaking it, so it will auto fix Remove fall damage after every respawn. 43 min ago | 0.24 KB, C# | A tag already exists with the provided branch name. Created by: Brave TheRealChicken#5230 Features: Kill All DOWNLOAD

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sandhurst military academy script pastebin